Native-Game-Installer - (Installers not using MO2)

The following guide explains how you set up a native or Mod Organizer 2 less Wabbajack compile of a folder structure for modding.

Warning This Page potenitally requires updating the template for Wabbajack version 3.0.

Preparation of the modlist folder

Create a folder in which to create the list, and optionally create a downloads folder in side this modlist folder. Now add all the mods to this base folder and place the raw downloads from the nexus into the downloads.

Create the compiler settings file

In the root of the modlist folder, create a file called "ListName.compiler_settings". Open it and set the contents to the following:

{
  "Source": "E:\\wj_tmp\\dishonored",
  "Downloads": "E:\\wj_tmp\\dishonored\\downloads",
  "Game": "Dishonored",
  "OutputFile": "E:\\wj_tmp"
}

Build your setup

Now you can go ahead and build your setup how you need and want it.

Opening Wabbajack to Compile the List

From here on out just move on to the next Chapter.